255 You have entered a stately mansion. Three doors lead out of the main hall 0 255 1 255 This is the bedroom of the mansion. It looks like it hasn't been slept in for a while 0 255 1 255 Three Slaver demons with nasty looking morningstars seem to be guarding something of value in this room 3 87 87 87 255 1 255 You stand beneath a grand archway. The archway is black and carved with runes 0 255 1 255 A dark temple of red stone stands before you. A sense of evil permeates from it and an unseen force pushes you back 0 255 1 255 This is the entrance of the Demon's temple. Two of Xeres' worhippers and a frightening black spirit confront you 3 29 31 11 255 1 255 A fire burns in the center of this square room. Two gargoyles were dancing around the fire when you entered 2 30 30 255 1 255 The Library. Most of this elegant library has long since been taken. Only a few remnants lie scattered on the floor 0 255 1 255 On the wall of this room you can see mystic runes carved in black. A skeleton sits at a desk. Its arm still holds a quill pen but his skull has been shattered. On a piece of parchment are his last words- 'Ymros is mine' 0 255 %YMROS.IS...MINE 255 The Apprentice's Room. A room reserved for use by the apprentice priest of Xeres 1 34 255 1 255 An elegant room despite the dismal architecture of the temple. It is occupied by the priest of Xeres who looks suprisingly human. Two imps act as servants 3 36 88 88 255 1 255 The Altar Room. A dark wooden altar is the most cheerful thing in this evil looking room. Drawings of demons and skulls adorn the walls spattered with blood 0 255 1 255 The Gypsy Room. You have stumbled upon the lair of the Gypsy. The room smells of pungent spices and is littered with small trinkets and scraps of paper 0 255 1 255 This is a small graveyard. To the west you see a large tomb with a magical looking stone door 0 255 1 255 The Study. The study of the Silver Palace is small but lit by an unseen source 0 255 1 255 The Silver Palace. You stand in the garden of the Silver Palace. The Palace is made of silver colored bricks and looms before you reaching all the way up to the cave ceiling 0 255 1 255 The Entranceway. The fabulous hallway is guarded by a silver snake with gleaming fangs and a body covered with silver armored scales 1 92 255 1 255 Two Slavers are beating up a Human in this alley. As they see you approach they drop what they're doing and turn towards you 2 87 87 255 3With the Slavers dead the Human (an old man) thanks you for saving his life. He says he is the groundskeeper for the Silver Palace and that a secret entrance exists on the East wall of the garden 255 Inserting the Skeleton Key makes the tomb door disappear to be replaced by a shimmering blue wall of light. Walking through the gate instantly teleports you to the middle of a huge misty graveyard with tombstones everywhere. 0 255 1 255 You have exited the tombstone maze. Before you lies a great expanse of moist earth and tombstones. Figures twist in and out of the shadows and you can barely make out a large mound in the distance to the north 0 255 1 1 The Grave Keeper. A large burial mound looms before you in the mist surrounded by a wall of tombstones and fire. Out of the mist comes a huge skeletal figure surrounded by a glowing blue haze. Ghostly figures guard him 7 11 23 8 22 17 7 89 255 3The Gravekeeper dissolves into a grey ooze which then turns to smoke and floats away with the mist. A dark ominous tunnel leads into the mound and heat and a sulfurous odor are emitted from it 255 The Ferryman. At this point there is a cloaked skeletal figure guiding a raft towards you from the other side of the river Styx. When he reaches you he holds out his skeletal hand as if waiting for something 0 255 1 255 A cold breeze and the stench of death flow out from the tunnel keeping you back 0 255 1 255 You are in a long straight tunnel sloping sharply upwards 0 255 1 255 The wall to your left is made of silver bricks and beyond it you see a fabulous silver palace 0 255 1 255 Exit this way 0 255 1